Cyberpunk 2077 & Diablo 4 runs on Mac: 14fps is the answer

Mac is not a gamer’s first choice. The tech giant has not focused on “gaming” and hence the go-to choice remains Windows. However, after the transition to in-house silicon, lately, the company has been taking an interest in gaming. Now, they have more control and hence can bring more value. In the latest WWDC, Apple announced a new tool that makes porting games to macOS easier. Just within a few days, fans have already tested Cyberpunk 2077 and Diablo 4 on MacOS. How well do the games run? Let’s find out.

Game Porting Toolkit is basically a compatibility layer used to translate code intended for x86-based machines to its own in-house Apple Silicon. The working is similar to that of Valve’s Proton or Wine for Linux.

This new porting tool can be used by developers to launch their games on macOS faster. Interestingly, the toolkit is available for everyone to download. As a result, people have started testing their favorite games.

Cyberpunk 2077 runs at 14fps on MacBook Air

macos gaming , Cyberpunk 2077 & Diablo 4 runs on Mac: Will you game on 14fps?

Using the toolkit and a Wine wrapper called Whisky, Reddit user issa6 managed to run Cyberpunk 2077 on a MacBook with an M1 chip. The game only ran at around 14fps, but a more powerful GPU could improve that significantly.

Diablo 4 on Mac is more than playable

Diablo IV on M2 Max using macOS Sonoma and game porting toolkit
by u/just_reload_it in macgaming

Another user, just_reload_it, reported getting 80fps in Diablo 4 on an M2 Max. This is not surprising given the beefy GPU in that Apple Silicon model. The r/macgaming subreddit is full of people sharing their experiences of playing Windows games on their Macs. User LayerKey even posted a detailed guide on how to use the toolkit to run any game. This toolkit seems to have given Mac owners the ability to enjoy gaming on their own terms. That’s very impressive.

The Game Porting Toolkit can surely be a game-changer for macOS gaming. The tech giant is also collaborating with big studios, and it is a sign that Apple is finally taking gaming seriously.


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